Magical Creatures

These creatures came to existence by the use of magic, and it is a rule without exception. Even though their appearance may resemble animals, humans, or any other race, they only partially belong to the physical world.

The use of magic to create living beings had started at the Mage Guilds of Azimus, but the craft quickly spread among the circle of magicians elsewhere. The most prominent summoners and enchanters operate in Azimus, Darrensmithe, Darelia, and Gyllinia, where the forests are filled with various magical creatures of unknown and untracked origin.

Most of such creatures are being used for a specific purpose, such as fighting in a battle, but some are allowed a life on their accords, without having to obey their creators and follow their preassigned missions.

Noteworthy groups and individuals:

Haal / Zehh

The Incarnated Desert Spirit, divided into two corporeal bodies; Haal and Zehh. It has the ability to manifest itself as a dragon but at the risk of dying if the dragon perishes. The word is that only the Emperor of Darelia saw Haal in person. Spellcaster: 107 Star of Resolution

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Isthin

A pegasus who lives at the Esth’nera Waterfalls. Nivus the Sharpshooter knows how to summon him with the Whistle of a Forest Mage. 32 Star of Longevity

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Magnia

A magical dryad, also one of the two Nivus the Sharshooter’s wives. Spellcaster: 34 Star of Gentle Winds

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Treants

Trees brought to life by enchantment, capable of killing nearby creatures with their boughs. They are strong but vulnerable to fire magic. Most are found in Risentop and the forests of Gyllinia.

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